Happy birthday, dear
bunnyhugger.
With the hour of early admission we got we headed first for Top Thrill 2. This rebuild of Top Thrill Dragster officially opened last year, but spent all but parts of two weeks down for Problems. After a shaky start this year it's been running decently, but we were in the strange position that we had ridden the next coaster --- Siren's Curse --- before we ever got on Top Thrill 2. We hoped this Halloweekends to ride Top Thrill 2 at all, and to ride Siren's Curse at night, and to save you many paragraphs, we succeeded.
Now to give you those paragraphs. When we got to the Top Thrill 2 entrance --- an oval, like you're entering a portal but without being transformed into sehlats or something cool --- the queue sign promised a wait of 0 minutes. This seemed optimistic but we figured it couldn't be too bad. The coaster, like Siren's Curse and Steel Vengeance, allows you to have nothing on but your clothes, and has small lockers you can put stuff in for free. So we tucked everything away, went through the metal detector that confirms you didn't keep anything on you but your metal belt buckle, and waited in a line maybe twenty minutes long. We realized we hadn't ridden Top Thrill at all since before the pandemic began and maybe not since 2018, if not longer ago. And we had a nice chat with some people near us in line about just what was changed and how it might be different.
The big difference is that instead of one huge burst of speed getting you up the top of a 420-foot tower, you get three bursts of speed, one getting you a fair bit up the top, then fall back downward and get another burst of speed sending you up the reverse spike, then fall back forward and get a last burst of speed to hurtle over the top. There's minor differences that I like. Particularly, you load in the station on a track that switches into the main back-and-forth segment, so that a train can launch while another loads and a third unloads. This combined with the nothing-in-the-pockets rule mean it can handle people really fast and that promises to maybe keep the line going well.
And the ride ... well, the acceleration is nothing like what the original Top Thrill, or Kingda Ka (RSVP) had. It is strikingly like what Wicked Twister had. (Though Wicked Twister's top speed, about 72 miles per hour according to the Roller Coaster Database, is what Top Thrill 2 manages in a single burst.) But it also adds these moments of being vertical --- facing upward, and then facing backward --- and floating, hovering weightless in the seat waiting to fall back down. Weightless moments haven't been in fashion for roller coasters for a while, but Top Thrill 2 and Siren's Curse both feature it and wouldn't work without it. I'm really glad to have it again.
If that weren't enough the top of the hill feels faster than Top Thrill Original offered. Certainly you feel more like you're in danger of being thrown out of the seat which, by the way, doesn't have a belt. Just a sort of barebones cage around you that nevertheless feels quite secure.
bunnyhugger tells me this is because the new trains ride higher on the track than the old, so there's just this extra burst of centripetal acceleration on the top of the hill and, particularly, on the spiral as you start heading back down. It feels great.
The new Top Thrill is a remarkably better ride than the old. In many ways it feels like the good parts of Wicked Twister merged with the good parts of Top Thrill 1. The old Top Thrill we were content missing if there wasn't a short enough line; this, I think we're likely to find reasons that the wait isn't too long for us. There will be a sequel to this essay, don't worry.
Next up? ... Kind of a slow spot for photographs, actually, even before I lost my camera at Motor City Furry Con. Our next big event was getting our first pet mouse since Fezziwig's death and the first pictures are of her arrival.
When Crystal first arrived she quickly set up a small, uncovered nest to figure out where she was and what might possibly be safe. So we got to enjoy a few rare moments of a mouse curled up unprotected.
Here she is, making almost as small a bundle as she knew how.
That's not to say she can't be long!
Meanwhile Athena didn't see what all the fuss was about when it wasn't about her.
She takes a curious sniff and listen at my camera.
And she decides she's out of here. Bye!
Trivia: In 1540, Vannoccio Biringuccio summarized the explanation of how gunpowder propelled projectiles: fire took up ten times as much room as air, air ten times as much as water, water ten times as much as earth. So when earthly powder turned to fire, air, and moist smoke, the elements immediately expanded, exerting pressure on the ball. Source: Gunpowder: Alchemy, Bombards, and Pyrotechnics: The History Of The Explosive That Changed The World, Jack Kelly.
Currently Reading: Comic books. And speaking of reading the comics ... What’s Going On In Prince Valiant? Why is _Prince Valiant_ in reruns? I give disappointing answers to this and more!