Sunday opened with us enjoying a relatively late sleep-in; check-out was a luxurious noon. But we'd have got out by then anyway, since there was one of the precious few species gettogethers then, in this case birds. Neither of us is specifically a bird but
bunnyhugger has got some interests in that line, particularly with a peacock kigurumi (not brought on this trip) and an ostrich puppet that was. We even, for a rare treat, unpinned both wings and worked it together,
bunnyhugger doing the head and mouth and me doing the wings, for puppeteering that may not have been professional but that people loved. Especially since I way over-act when I'm puppeteering and so we had that subtle Swedish Chef thing where the head and the hands are trying to crack each other up.
After this we split up briefly.
bunnyhugger wanted to go to the Furry Girlypops meeting, a creative/crafts panel for people with female gender.
bunnyhugger was able to use the time to make a pair of those those cute little wristbands with the letter blocks and miscellaneous little figures, one with bunnies and one with a dragon. (Mostly. One of them fell apart as she was trying to tie it up, and she had to gather up the pieces to assemble later.)
And me, I went across the common area to the Wii Bowling contest. It turned out you had to sign up for this beforehand, so I couldn't compete. It didn't matter; I would have been preposterously outclassed in any case. I'm not a good bowler and I remember being a mediocre Wii Bowler, but the play I saw was staggering. There were people coming in third place in their quartet with a 180 (admittedly an extreme case, but still.)
This did give me a little more time on Quick and Crash, though, the only big arcade machine brought into the games room this year. Again for reasons of space they had only one room for all gaming, board and video, and Vix, figuring only one thing could be brought, brought the shooting game that lets you explode a coffee cup. (This is done by a Pepper's ghost illusion that is stunning in simplicity and success.) Vix did take a moment, separate from this, to say that he was hoping to have several pinball machines ready for future cons and probed whether
bunnyhugger might be willing to consider --- OK, we're penciled in to run pinball tournaments then. Not sure if that'll be Motor City Furry Con or a future Michigan Anthro Weekend but either way is good.
Anyway. I'd had a little time Saturday to stop in and played some stunningly bad games. Quick and Crash is four stages of shooting --- shoot a stationary target; shoot two stationary targets; shoot a moving target; shoot two moving targets and then shoot the coffee cup --- and I was having a terrible time actually getting to the coffee cup. Sometimes I even failed to get through the third stage before running out of bullets. Which is doubly astounding because I had figured to stop and aim, you idiot and yet actually aiming didn't seem to help. Finally come Sunday in the rotation of people playing the game in the crowded back of the room I finally started hitting things, and even exploded the mug in a time that was terrible, but was at all.
Also from someone starting the game without meaning to, we got an answer to a small mystery: each stage will give you like ten seconds to take the light gun out of the holster --- signal for the stage beginning --- and then ten seconds after that to hit your target. Nice to know even if there's no real reason to know it.
For the pictures section of my blog today please consider a little more of Valleyfair[!] and a curiosity of its carousel.
Don't know that this was the lead horse, but it does have the PTC shield and is right in front of the chariot, so it's at least a plausible candidate for one.
I got unduly fascinated by this contraption around the upper rim of the carousel: it, and several like it, are arranged around the outside so that the top of the carousel is also supported by a metal O-ring running on wheels. I don't remember seeing something like this on any other carousel; I assume it's something to balance the ride in case everybody sits on one side, but then why isn't it done more? Or, if it turns out not to work well, why is it still done here?
Intersection of two roller coasters. The vertical one in back is Steel Venom, a Wicked Twister-class shuttle coaster. In front is Wild Thing, their hypercoaster.
Steel Venom near the top of one of its spires.
Despite being a roller coaster loading station some birds figured this was where they wanted to raise their young.
Front train of the Corkscrew, which Valleyfair[!] has had since 1980. It's a triple-loop ride, like the Corkscrew at Cedar Point installed in 1976.
Trivia: Mêng T'ien, leader of the army that built the first Great Wall of China, is recorded as having said he couldn't build the wall without cutting through the veins of the Earth, and so consulted feng shui experts (who were in turn likely consulting magnetic directions). Source: The Riddle of the Compass: The Invention that Changed the World, Amir D Aczel.
Currently Reading: Track Changes: A Literary History of Word Processing, Matthew G Kirschenbaum.

frustrated



embarrassed
